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HardSurface Practice_1

Hard surface Practice using Plasticity
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Modeled using Plasticity
Textured in Substance Painter
Uv mapped and Rendered in Blender

3d Model Inside Blender3d

3d Model Inside Blender3d

3d Model Inside Blender3d With node Graph

3d Model Inside Blender3d With node Graph

3dModel inside Plasticity

3dModel inside Plasticity